


Combat with non-player-characters in Fallout 76 is almost identical to Fallout 4, both in how it controls and how combat engagements play out. You can also respawn wherever you want, which makes dying a convenient mode of transportation. If you die, you'll drop junk from your inventory - all of which is easily replaced, as the game is constantly spawning more of it everywhere you go. Death in Fallout 76 in general doesn't hold much at stake. There is also a bounty system that puts a prize on your head and leaves you open to being attacked/killed. PvP can only be initiated if you attack another player's workshop, or if you damage the player and they damage you back. You can build smaller, personal bases with the CAMP system in certain areas of the map also. There are workshops you can fight over that provide resources and act as semi-permanent bases on the map. The game puts you in a world with 23 other players and you can choose to go it alone, work with other players, or fight against them in the limited PvP combat. The game's core gameplay boils down to exploring the map, killing monsters, looting items, building bases, and crafting/upgrading weapons/armor. You’ll be expected to eat, drink, cure diseases and take medication where appropriate. The game emphasizes the survival elements of Fallout 4’s ‘hardcore’ mode and expands upon them, making the game more in line with other sandbox survival games like Rust and ARK. The main storyline, dialogue system and human characters have been replaced with repeated world events (similar to the never-ending radiant quests of Fallout 4) and side-missions conducted through robot characters and audio logs found around the map. The game emphasizes the survival elements of Fallout Something of an online multiplayer spin-off adapted from the previous title, Fallout 4. Some kids could probably handle it before that though.Something of an online multiplayer spin-off adapted from the previous title, Fallout 4. I would say this game is worth checking out if you are 15 or older. There is little to no sexual content, other then a few very mild references. As for strong language, there are infrequent uses of f-k and s-t, and it's often found in letters, books, and other things you might find and read. The VATS system no longer has slow motion gore effects that show people being blown apart in extremely graphic detail, but it's still violent. This usually only happens if a creature or person is already dead and on the ground, and you shoot their head/body part a bunch. Also, if you shoot a specific body part a lot of times, it might explode and blood will flow from it. You have to be using certain weapons that will dismember enemies, and those weapons are very hard to get usually. Dismemberment sometimes happens, but it's rare. When hit, people, creatures, and mutants will emit a blood splash that will often create a splat on the floor that usually looks like dried crimson paint for some reason. Players use guns, lasers, machetes, axes, baseball bats and lots more as weapons against the mutated zombie-like creatures, raiders, other players, and monsters. It still has quite a bit of strong language and violence, but not NEARLY as much as the other Fallout games.

Just because it is worth playing, doesn't mean that everyone should give it a go. It is definitely worth your time nowadays. The game is almost what was promised originally, and is actually a very good game today. However, Bethesda (the creators of the game) have turned it around. It was way overhyped and could have been great, but when it came out, it was an absolute mess. Parents need to know that Fallout 76 used to be one of the most disappointing games of it's decade.
